![]() It saw dips on base PS4 and Pro to almost identical levels, mostly only into the next refresh cycle of 16ms, but this could see low 20fps moments crop up in brief segments of action, largely fill-rate and bandwidth-limited, but occasionally you could also get longer stutters with context switching. One of the biggest and most frantic sections was the Raiders of the Lost Ark homage truck-and-jeep chase that was first revealed in the famous E3 2015 gameplay trailer. What of that performance then? Let’s start at the top: with Uncharted 4 and the PS4/Pro version, both targeted 30fps and in the majority of action, and they held close enough to that to never be an issue. With both games installed, it occupies 40% less drive space as a whole. In addition, the Legacy of Thieves version has a smaller in footprint on your drive due to the Oodle texture compression tech and dedicated compression hardware built into the PS5’s system on a chip (SoC). This shift to a native PS5 app enabled Naughty Dog to leverage the SSD speed most integral to the memory subsystem configuration, all within the new SDK and relevant API calls. Menus simply fade out and the action fades in. Even on an SSD-powered PS4 Pro the load from a save unpacking into RAM can take over 36 seconds on PS5, Legacy of Thieves is over 10 times faster, with loads now taking approximately three seconds and effectively removed. What is a humongous improvement, though, is the cartridge-like loading times – or rather the near lack thereof. With a game such as Uncharted, the increased controller refresh fluidity is beneficial, if not game changing. ![]() All three modes are available in Uncharted 4 and The Lost Legacy and can easily be swapped in the menus with no delay, meaning you can pick your poison between pixel clarity or pixel frequency, and swap between them based on what you’re doing at the time. No Dynamic resolution scaling appears to be in use but the engine’s temporal anti-aliasing (TAA) helps minimize noisy segments and the MB shutter speed has been increased to compensate for the faster framerates, which helps improve clarity in motion on objects, textures, and more over the PS4 and PS4 Pro. This mode is clearly the one that looks the softest on a 4K screen, but the latency improvements are again noticeable even over the 60fps Performance mode. The cost is, again, resolution, which now drops by 50% to 1080p, matching the base PS4 but running at four times the framerate. ![]() Lucy O'Brien, Score: 9įinally, we have the Perf+ mode, which again doubles framerates over the Performance mode to 120fps – so long as you have a TV to support that. Most importantly, it’s a gentle sendoff to the rag-tag group of characters we’ve known for nine years. Though it’s let down by a lack of imagination and some self-indulgence, especially in a third act that drags on far too long, Uncharted 4 carries on the series’ proud tradition of peerless polish and style, with a great multiplayer component to boot. Uncharted 4: A Thief’s End is a remarkable achievement in blockbuster storytelling and graphical beauty.
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